Large City: Boke Èdrùqùd

Boke Èdrùqùd

Boke Èdrùqùd
Example Tauran architecture.
StateTetburland
ProvenceFtiyāobāt Region
RegionQy-98b Sǐvrèijĭ Holt
Founded1804
Community LeaderLord Ênmèdsí
Area86 km2 (34 mi2)
Average Yearly Temp29°C (84°F)
Average Elevation4154 m (13628 ft)
Average Yearly Precipitation221 cm/y (87 in/y)
Population20480
Population Density238 people per km2 (602 people per mi2)
Town AuraTruename Magic
Naming
Native nameBoke Èdrùqùd
Pronunciation/ˈɛdrʊ/ /qʊd/
Direct Translation[column; pillar] [blonde]
Translation[Not Yet Translated]

Boke Èdrùqùd (/ˈɛdrʊ/ /qʊd/ [column; pillar] [blonde]) is a subtropical Large City located in the Ftiyāobāt Region of the Tetburland.

The name Boke Èdrùqùd is derived from the Sylvin language, as Boke Èdrùqùd was founded by Èlkèj, who was culturaly Tauran.

Climate

Boke Èdrùqùd has a yearly average temperature of 29°C (84°F), with its average temperature during the summer being a hot 33°C (91°F) and its average temperature during the winter being a warm 26°C (78°F). Boke Èdrùqùd receives an average of 221 cm/y (87 in/y) of precipitation, most of which comes in the form of rain during the summer. Boke Èdrùqùd covers an area of nearly 86 km2 (34 mi2), and an average elevation of 4154 m (13628 ft) above sea level.

Overview

Boke Èdrùqùd was founded durring the early 19th century in late spring of the year 1804, by Èlkèj. The establishment of Boke Èdrùqùd suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Boke Èdrùqùd was built using the conventions of Tauran durring the early 19th century. Naturaly, all settlmentss have their own look to them, and Boke Èdrùqùd is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Boke Èdrùqùd is buildings are arranged arround a network of premissive split-log ties streets which form a grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The city has a fortified albit thin brick wall. The wall has most of the feeatures of a typical castle wall, just on a much smaller scale and and budget. Notably brick isn't a particuarly soild choice for resisting siege weapons. Boke Èdrùqùd's wall wouldn't hinder a proper army, but it is more than sufishent for bandits and other small marauding groups. The city's monster and outlaw focused fortifications have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the city.

Before you’ve even set foot into the heart of Boke Èdrùqùd, you can smell it. The incense. It hangs about the town like a cloud. Monks, priests, and clerics are everywhere, all dedicated to the same god, all performing the same rituals to bless and anoint buildings, streets, people, animals, you name it they are or have blessed it. The same holy symbol is everywhere too. Its on buildings, on people, and even branded into livestock. This certainly loves its god. More than it loves wealth. The city is very clearly poor. Buildings are run down in ways that are not imeadiatly obvious. The people are a bit too thin. The market is very eager to sell to newcomers, but not so eager to buy from them. There’s also a general lack of the hum and buzz of healthy industry in Boke Èdrùqùd.

Civic Infrastructure

Boke Èdrùqùd possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Boke Èdrùqùd has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Boke Èdrùqùd has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Boke Èdrùqùd. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Boke Èdrùqùd's parks.

Boke Èdrùqùd has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Boke Èdrùqùd.

Boke Èdrùqùd has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Boke Èdrùqùd has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Boke Èdrùqùd has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Boke Èdrùqùd has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Boke Èdrùqùd has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Boke Èdrùqùd has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Boke Èdrùqùd has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Boke Èdrùqùd's public wards, blessings, and other arcane systems.

Boke Èdrùqùd has an Arcane Academy which provides higher education in the arcane sciences.

Boke Èdrùqùd possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Boke Èdrùqùd's grid is powered by hydrogalvanic generators.

Boke Èdrùqùd's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Boke Èdrùqùd has a first rate hospital which caters to anyone in need of long term medical care.

Boke Èdrùqùd has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Boke Èdrùqùd has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Boke Èdrùqùd's natural decorations nor waterways.

Boke Èdrùqùd has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Boke Èdrùqùd has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Boke Èdrùqùd has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Religious leaders are influential in almost any community, but in Boke Èdrùqùd they make up the final authorities. It may be an explicit theocracy, with rule by the clerics of a particular faith, or a temple might be so important and powerful that the official leaders are helpless to resist its will. The locals can be expected to be loyal adherents to the faith, or else the less pious majority is deeply intimidated by the religion’s believers.

Boke Èdrùqùd's mayor's house was built using a different architectural style from the rest of the town. The style used is which made use of the classical orders and mathematically precise ratios of height and width combined with a desire for symmetry, proportion, and harmony. It used columns, pediments, arches and domes are imaginatively in buildings of all types. Decorative features were seen as largely unnecessary as the sheer beauty of the structure itself was often close to art. However, many buildings with large ceiling spaces had their ceilings decorated with elaborate paintings, simply because the large flat spaces could feel wasted.

In Boke Èdrùqùd tiny harmless tornadoes plague the town.

The Mud Elemental, Small near Boke Èdrùqùd are known to be almost tame, such that they can be put to domestic use.

Boke Èdrùqùd's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves performance art to channel Summoning energies of tier 3 via divine sermons.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 41
  • Farmers: 58
  • Farm Laborer: 107
  • Hunters: 78
  • Milk Maids: 49
  • Ranchers: 27
  • Ranch Hands: 63
  • Shepherds: 52
    • Farmland: 83353 m2
    • Cattle and Similar Creatures: 5120
    • Poultry: 61440
    • Swine: 4096
    • Sheep: 204
    • Goats: 40
    • Horses, Mounts, and Beasts of Burden: 2048

Craftsmen

  • Arms and Toolmakers: 42
  • Blacksmiths: 46
  • Bookbinders: 27
  • Buckle-makers: 26
  • Cabinetmakers: 44
  • Candlemakers: 78
  • Carpenters: 61
  • Clothmakers: 58
  • Coach and Harness Makers: 21
  • Coopers: 56
  • Copper, Brass, Tin, Zinc, and Lead Workers: 28
  • Copyists: 20
  • Cutlers: 17
  • Fabricworkers: 47
  • Farrier: 195
  • Furriers: 12
  • Glassworkers: 78
  • Gunsmiths: 41
  • Harness-Makers: 20
  • Hatters: 39
  • Hosiery Workers: 14
  • Jewelers: 23
  • Leatherwrights: 51
  • Locksmiths: 21
  • Matchstick makers: 30
  • Musical Instrument Makers: 30
  • Painters, Structures and Fixtures: 25
  • Paper Workers: 28
  • Plasterers: 28
  • Pursemakers: 35
  • Roofers: 23
  • Ropemakers: 20
  • Rugmakers: 20
  • Saddlers: 37
  • Scabbardmakers: 43
  • Scalemakers: 22
  • Scientific, Surgical, and Optical Instrument Makers: 13
  • Sculptors, Structures and Fixtures: 19
  • Shoemakers: 19
  • Soap and Tallow Workers: 67
  • Tailors: 141
  • Tanners: 24
  • Upholsterers: 30
  • Watchmakers: 26
  • Weavers: 55
  • Whitesmiths: 16

Merchants

  • Adventuring Goods Retellers: 14
  • Arcana Sellers: 14
  • Beer-Sellers: 27
  • Booksellers: 32
  • Butchers: 51
  • Chandlers: 48
  • Chicken Butchers: 56
  • Entrepreneurs: 20
  • Fine Clothiers: 51
  • Fishmongers: 48
  • Florists: 12
  • Potion Sellers: 35
  • Resellers: 89
  • Spice Merchants: 28
  • Wine-sellers: 39
  • Wheelwright: 32
  • Woodsellers: 19

Service workers

  • Bakers: 120
  • Barbers: 105
  • Coachmen: 30
  • Cooks: 97
  • Doctors: 44
  • Gamekeepers: 33
  • Grooms: 17
  • Hairdressers: 68
  • Healers: 57
  • Housekeepers: 58
  • Housemaids: 107
  • House Stewards: 62
  • Inns: 20
  • Laundry maids: 39
  • Maidservants: 68
  • Nursery Maids: 37
  • Pastrycooks: 64
  • Restaurateur: 85
  • Tavern Keepers: 73

Specialized Laborer

  • Ashworkers: 29
  • Bleachers: 18
  • Chemical Workers: 11
  • Coal Heavers: 39
  • In-Town Couriers: 49
  • Long Haul Couriers: 47
  • Dockyard Workers: 40
  • Gas Workers: 10
  • Hay Merchants: 17
  • Leech Collectors: 54
  • Millers: 47
  • Miners: 49
  • Oilmen and Polishers: 33
  • Postmen: 49
  • Pure Finder: 26
  • Skinners: 58
  • Sugar Refiners: 11
  • Tosher: 33
  • Warehousemen: 68
  • Watercarriers: 40
  • Watermen, Bargemen, etc.: 53

Skilled Laborers

  • Accountants: 26
  • Alchemist: 29
  • Clerk: 45
  • Dentists: 20
  • Educators: 53
  • Engineers: 29
  • Gardeners: 20
  • Mages: 14
  • Plumbers: 21
  • Pharmacist: 24
  • Professors: 8
  • Scientists: 15
  • Wizards: 8

Civil Servants

  • Adventurers: 19
  • Bankers: 27
  • Civil Clerks: 45
  • Civic Iudex: 23
  • Consultants: 13
  • Exorcist: 43
  • Fixers: 23
  • Kami Clerk: 36
  • Landlords: 40
  • Lawyers: 24
  • Legend Keepers: 33
  • Militia Officers: 256
  • Monks, Monastic: 55
  • Monks, Civic: 66
  • Historian, Oral: 48
  • Historian, Textual: 23
  • Policemen, Sheriffs, etc.: 47
  • Priests: 89
  • Rangers: 27
  • Rat Catchers: 31
  • Scholars: 30
  • Spiritualist: 39
  • Slayers: 11
  • Storytellers: 77
  • Military Officers: 66

Cottage Industries

  • Brewers: 64
  • Comfort Services: 89
  • Enchanters: 22
  • Herbalists: 22
  • Jaminators: 62
  • Needleworkers: 70
  • Potters: 34
  • Preserve Makers: 64
  • Quilters: 29
  • Seamsters: 107
  • Spinners: 53
  • Tinker: 22
  • Weaver: 53

Artists

  • Actors: 22
  • Architects: 8
  • Bards: 32
  • Costumers: 12
  • Dancers: 23
  • Drafters: 13
  • Engravers: 16
  • Fine Furniture Carpenters: 9
  • Glaziers: 21
  • Inlayers: 19
  • Musicians: 55
  • Painters, Art: 10
  • Playwrights: 21
  • Sculptors, Art: 18
  • Wood Carvers: 70
  • Writers: 75

Produce Industries

  • Butter Churners: 70
  • Canners: 68
  • Cheesmakers: 70
  • Ice Merchants: 9
  • Millers: 43
  • Picklers: 35
  • Smokers: 24
  • Stockmakers: 22
  • Tobacconists: 33
  • Tallowmakers: 48

7870 of Boke Èdrùqùd's population work within a Foundational Occupation.

11791 of Boke Èdrùqùd's population do not work in a formal occupation, but do contribute to the local economy. 819 (4%) are noncontributers.

Points of Interest

Boke Èdrùqùd is known for its well built pedestrian paths, which include foot bridges to cross the main street at several high-traffic areas.

POI

History

The the a crown of Illusion, an a crown imbued with notable amounts of Illusion energies was created near Boke Èdrùqùd by in time immemorial, reportedly some time during the early 2nd century.

History